Remember, this was when MMO’s were still trying to grow into a fully fledged genera and good game design for MMO’s wasn’t fully understood yet. World of Warcraft wasn’t due to be released for several months until CoH was first coming out and at launch it had something of the same struggle. How do you populate a zone with enough enemies to keep people occupied without making them look like they’re just standing around waiting to get shot up? This actually becomes very apparent when you view how mobs are placed about the city in City of Villains which came out some time later and even in Atlas Park which was revamped before sunset. Enemy groups that are milling about up to no good are used sparingly or are with groups that likely would just be milling about while everyone else is set up to be actively doing something within the environment.
And if a comic book writer wants to say that the Bates/Weisman take on Captain Atom is the one that they are using for their story, then that's great. However, if a comic book writer wants to use a different take on the character, like the Batman/Superman one, that's fine, as well. None of them are WRONG because your personal take on the character isn't the one being used. You're certainly free to disagree with the approach, but it's one thing to disagree with an approach, and it's a whole other thing to say that the approach is WRONG. I guess the best description for them is "thought experiments," that become popular on social media. You know, like, "What superhero would be the most likely to do X?," and more stuff like that.
AI can analyze trends, preferences, and successful character archetypes to suggest improvements and variations. This means that in 2024 and beyond, these generators will become even more intelligent and intuitive, offering creators an unprecedented level of support and innovation in character creation. Wow, yeah, I know this one is really out there, and hey, I don’t even like Fifty Shades of Grey. I hate it from the depths of my miserable soul. To make an incredibly long story short, Anastasia Steele’s relationship with Christian Grey is centered on abuse and coercion. Numerous times throughout the series he rapes and victim-blames her, and I plan to talk about how harmful that is in significantly more detail at a later date.
Often they come from dreams or small ideas that pop into someone’s mind. Just the other day I was going about my usual routine when I came to the startling realization that the 13th Doctor could be Luna Lovegood’s mother and the thought simply would not go away. Sure enough, when I mentioned it to my then-fiancée the headcanon generator was accepted as a wonderful possibility. In that moment, my UPG became a microcosm SPG. The idea of Pandora Lovegood being Thirteen in disguise has zero precedent other than the fact that I am in love with the idea and I want someone to make fanfiction about it right this instant because I am way too busy for that.
Plenty of Dark Horse Star Wars in here (the whole Tales of the Jedi arc!), not to mention the Indiana Jones comicsand, of course, Iron Man. We are not official in any shape or form, nor affiliated, sponsored, or otherwise endorsed by Nintendo, Creatures, GAMEFREAK, or TPCi. When a cute fandom blog you follow randomly reblogs the worse political take you’ve ever seen, and you have to decide whether or not to unfollow them. Enter your email address to follow this blog and receive notifications of new posts by email. • Speaking of Niccolo and Sasha, had Sasha not died, they would've eventually been in a relationship because they saw no flaws in each other since day one and Niccolo was one of the quickest to put aside the Eldian and Marleyan bias. • Because this is pretty much canon anyway, Armin has anxiety.
They even put the Blood Swipe in the game via the paint feature. With characters with so many different stories over the years, they are all so much more vast than whatever your particular generator headcanon is for them. Headcanon is used with a couple of meanings. My preferred meaning is it’s something you’re choosing to believe which does not significantly contradict canon—often it’s answering a question canon didn’t answer or didn’t even pose.
Coming to my rescue, though, are headcanons. Headcanons are hardly the same thing as representation in the source material, but at least they’re something. So first things first, how to use headcanons in a good way. There’s some important things to keep in mind, but the first one is the most important. To keep people from getting pissed with you, the number one thing that keeps a roleplayer happy is if you keep your headcanons to what belongs to you. If it primarily affects your character, it’s pretty much your game.